Menu Display

One of our special features is the use of an OLED. Ours was coded in a way so that pressing the left button would select the mode you wanted the micromouse to enter, for example obstacle avoiding, white line following, and then pressing the right button would enter the mode. Read more…

Combat Tournament

The combat tournament went well; we were able to successfully stay within the arena and seek out other opponents. The videos taken are too big for the website, so a separate link has been added to showcase one of our tournament highlights. We ended up finishing 5th place, this was Read more…

Lukes February Blog

During February and March, I focused on learning SolidWorks to design the shell for our micromouse. I started with basic tutorials and gradually became confident using tools like extrude and fillet. Using these skills, I created a 3D model of the shell that fits our design requirements

Lukes March Blog

By the end of March, the shell was complete and ready for the next stage of development. By the end of March had printed off the shell and then proceeded to paint it. It did require some fine tuning, such as filing down the base.

Combat Rules

There will be 2 leagues with 6 teams in each. Best of 3 x 2-minute rounds will decide the match To win the round you must either: Penalties will be given for: The round will reset if both teams get locked in place together. Technical issues will allow a 10-minute Read more…

Lukes April Blog

In April, I integrated the sensors into the shell and added male-to-female connectors to make the shell easily removable for maintenance. This made accessing internal components much simpler. I also spent a lot of time on unexpected repairs and general upkeep, as several components needed troubleshooting and fixing throughout the Read more…

Tristans March Blog

After assistance from Rhys, we were able to successfully complete the calibration feature and incorporate Rhys’ menu to display the threshold values. Then the white line tracking had started, initially this was the more difficult of the objectives. It was difficult to achieve both a smooth white line tracking whilst Read more…